Behind the first-person stories

From the workbench to the water

Ren Calder in the illustrated story world

Ren Calder

I’m Ren, the person everyone calls when a hinge squeaks or a boat refuses to float level. My own skiff is a collection of other boats’ spare parts. At the end of each shift I take it beyond Bluefoundry Harbour with one homemade lure and a notebook that smells of varnish. In this fictional Big Bass Bonanza corner, the largest bass always seem to live just beyond the last sensible stopping place.

My father taught me to check a knot twice and a story once. I still follow the first rule. The second has become harder since I started fishing the breakwater. A repair gives you a clear problem and a useful tool. A bass gives you neither. That difference is the reason I leave the workshop every evening, even when the weather has already written a discouraging report.

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RenTHE STORYTELLER

COPPERWAKE: a character’s point of view

Copperwake is an independent collection of invented fishing adventures inspired by Big Bass Bonanza. Bluefoundry, Ren and the launch reports are fiction, with no official publisher affiliation.

Each launch report begins with the vocabulary of a practical job, then lets the water rearrange it. Ren can measure a seam; he cannot schedule a bass. That contrast drives the collection. Copperwake supplies neither real workshop services nor a playable casino.

The line that explains the narrator

“A boat can be repaired. A missed adventure is harder to put right.”

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Selected journal illustration